From 6d77595d3c9218990c3f70b0a5e0b94749b33dac Mon Sep 17 00:00:00 2001 From: Markus Quaritsch <markus.quaritsch@tugraz.at> Date: Fri, 8 May 2020 17:08:24 +0200 Subject: [PATCH] port bugfix in torqueconverter from official branch to dev version (prevents jumping between two different engine speeds when searching an operating point for TC --- .../Models/SimulationComponent/Impl/TorqueConverter.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/VectoCore/VectoCore/Models/SimulationComponent/Impl/TorqueConverter.cs b/VectoCore/VectoCore/Models/SimulationComponent/Impl/TorqueConverter.cs index 6ec2d5376a..4e74a81793 100644 --- a/VectoCore/VectoCore/Models/SimulationComponent/Impl/TorqueConverter.cs +++ b/VectoCore/VectoCore/Models/SimulationComponent/Impl/TorqueConverter.cs @@ -241,7 +241,10 @@ namespace TUGraz.VectoCore.Models.SimulationComponent.Impl return operatingPoint; } catch (VectoException ve) { Log.Warn(ve, "TorqueConverter: Failed to find operating point for DragPower {0}", engineResponse.DragPower); - var engineSpeed = VectoMath.Max(DataBus.EngineIdleSpeed * 1.001, 0.8 * DataBus.EngineSpeed); + //var engineSpeed = VectoMath.Max(DataBus.EngineIdleSpeed * 1.001, 0.8 * DataBus.EngineSpeed); + var engineSpeed = DataBus.DrivingAction == DrivingAction.Brake + ? DataBus.EngineIdleSpeed * 1.001 + : VectoMath.Max(DataBus.EngineIdleSpeed * 1.001, 0.8 * DataBus.EngineSpeed); var retVal = FindValidTorqueConverterOperatingPoint( absTime, dt, outAngularVelocity, engineSpeed, -- GitLab