From ad6dd5be49610062d5ab0da8381a54b2d2bddf97 Mon Sep 17 00:00:00 2001 From: Markus Quaritsch <markus.quaritsch@tugraz.at> Date: Wed, 7 Sep 2016 16:33:28 +0200 Subject: [PATCH] removed speed limit of torque converter (only limited by engine rated speed) --- .../Models/SimulationComponent/Impl/TorqueConverter.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/VectoCore/VectoCore/Models/SimulationComponent/Impl/TorqueConverter.cs b/VectoCore/VectoCore/Models/SimulationComponent/Impl/TorqueConverter.cs index cbeb7b2d1b..de33055ce3 100644 --- a/VectoCore/VectoCore/Models/SimulationComponent/Impl/TorqueConverter.cs +++ b/VectoCore/VectoCore/Models/SimulationComponent/Impl/TorqueConverter.cs @@ -119,8 +119,9 @@ namespace TUGraz.VectoCore.Models.SimulationComponent.Impl throw new VectoException("Invalid operating point, inAngularVelocity below engine's idle speed: {0}", operatingPoint.InAngularVelocity); } - if (operatingPoint.InAngularVelocity.IsGreater(ModelData.TorqueConverterSpeedLimit)) { - operatingPoint = ModelData.GetOutTorque(ModelData.TorqueConverterSpeedLimit, outAngularVelocity); + if (operatingPoint.InAngularVelocity.IsGreater(DataBus.EngineRatedSpeed)) { + //ModelData.TorqueConverterSpeedLimit)) { + operatingPoint = ModelData.GetOutTorque(DataBus.EngineRatedSpeed, outAngularVelocity); } return operatingPoint; } catch (VectoException ve) { -- GitLab