From ad6dd5be49610062d5ab0da8381a54b2d2bddf97 Mon Sep 17 00:00:00 2001
From: Markus Quaritsch <markus.quaritsch@tugraz.at>
Date: Wed, 7 Sep 2016 16:33:28 +0200
Subject: [PATCH] removed speed limit of torque converter (only limited by
 engine rated speed)

---
 .../Models/SimulationComponent/Impl/TorqueConverter.cs       | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/VectoCore/VectoCore/Models/SimulationComponent/Impl/TorqueConverter.cs b/VectoCore/VectoCore/Models/SimulationComponent/Impl/TorqueConverter.cs
index cbeb7b2d1b..de33055ce3 100644
--- a/VectoCore/VectoCore/Models/SimulationComponent/Impl/TorqueConverter.cs
+++ b/VectoCore/VectoCore/Models/SimulationComponent/Impl/TorqueConverter.cs
@@ -119,8 +119,9 @@ namespace TUGraz.VectoCore.Models.SimulationComponent.Impl
 					throw new VectoException("Invalid operating point, inAngularVelocity below engine's idle speed: {0}",
 						operatingPoint.InAngularVelocity);
 				}
-				if (operatingPoint.InAngularVelocity.IsGreater(ModelData.TorqueConverterSpeedLimit)) {
-					operatingPoint = ModelData.GetOutTorque(ModelData.TorqueConverterSpeedLimit, outAngularVelocity);
+				if (operatingPoint.InAngularVelocity.IsGreater(DataBus.EngineRatedSpeed)) {
+					//ModelData.TorqueConverterSpeedLimit)) {
+					operatingPoint = ModelData.GetOutTorque(DataBus.EngineRatedSpeed, outAngularVelocity);
 				}
 				return operatingPoint;
 			} catch (VectoException ve) {
-- 
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