diff --git a/VectoCore/Utils/VectoMath.cs b/VectoCore/Utils/VectoMath.cs index a9fd8922ecba47d576867af8f988daed7df6f8a9..165bf6c095aed6619aec01a28ff1df6e3f82311c 100644 --- a/VectoCore/Utils/VectoMath.cs +++ b/VectoCore/Utils/VectoMath.cs @@ -230,14 +230,14 @@ namespace TUGraz.VectoCore.Utils //Contract.Requires(P3 != null); //Barycentric Technique: http://www.blackpawn.com/texts/pointinpoly/default.html - var p = new Point(x, y, 0); + //var p = new Point(x, y, 0); var v0X = P3.X - P1.X; var v0Y = P3.Y - P1.Y; var v1X = P2.X - P1.X; var v1Y = P2.Y - P1.Y; - var v2X = p.X - P1.X; - var v2Y = p.Y - P1.Y; + var v2X = x - P1.X; + var v2Y = y - P1.Y; var dot00 = v0X * v0X + v0Y * v0Y; var dot01 = v0X * v1X + v0Y * v1Y;