diff --git a/VectoCore/VectoCore/Models/SimulationComponent/Impl/Clutch.cs b/VectoCore/VectoCore/Models/SimulationComponent/Impl/Clutch.cs index 4e63db4f49918c46e77b1395a7d57d1ce73c26bc..14895df513865844502fb8bae9848511fbeecec6 100644 --- a/VectoCore/VectoCore/Models/SimulationComponent/Impl/Clutch.cs +++ b/VectoCore/VectoCore/Models/SimulationComponent/Impl/Clutch.cs @@ -259,6 +259,7 @@ namespace TUGraz.VectoCore.Models.SimulationComponent.Impl protected override bool DoUpdateFrom(object other) { if (other is Clutch c) { PreviousState = c.PreviousState.Clone(); + return true; } return false; diff --git a/VectoCore/VectoCore/Models/SimulationComponent/SwitchableClutch.cs b/VectoCore/VectoCore/Models/SimulationComponent/SwitchableClutch.cs index 3cd054bcf8f9e1c86fea271a987f5f89928b9d9b..2fd05d6e236d959e5995ad1da4f6c9e8d798b7db 100644 --- a/VectoCore/VectoCore/Models/SimulationComponent/SwitchableClutch.cs +++ b/VectoCore/VectoCore/Models/SimulationComponent/SwitchableClutch.cs @@ -137,7 +137,7 @@ namespace TUGraz.VectoCore.Models.SimulationComponent #region Overrides of Clutch - public override bool ClutchClosed(Second absTime) { return !ClutchOpen; } + //public override bool ClutchClosed(Second absTime) { return !ClutchOpen; } #endregion