From f06448930ad1dc4695a9719d837af6e240c9e55d Mon Sep 17 00:00:00 2001
From: Michael Krisper <michael.krisper@tugraz.at>
Date: Tue, 23 Aug 2016 14:34:34 +0200
Subject: [PATCH] comment

---
 .../Models/SimulationComponent/Impl/DefaultDriverStrategy.cs     | 1 +
 1 file changed, 1 insertion(+)

diff --git a/VectoCore/VectoCore/Models/SimulationComponent/Impl/DefaultDriverStrategy.cs b/VectoCore/VectoCore/Models/SimulationComponent/Impl/DefaultDriverStrategy.cs
index b9e04b3fa7..b06ee5bde2 100644
--- a/VectoCore/VectoCore/Models/SimulationComponent/Impl/DefaultDriverStrategy.cs
+++ b/VectoCore/VectoCore/Models/SimulationComponent/Impl/DefaultDriverStrategy.cs
@@ -411,6 +411,7 @@ namespace TUGraz.VectoCore.Models.SimulationComponent.Impl
 			} else {
 				if (DataBus.VehicleSpeed.IsSmallerOrEqual(0.SI<MeterPerSecond>())) {
 					// the clutch is disengaged, and the vehicle stopped - we can't perform a roll action. wait for the clutch to be engaged
+					// todo mk 2016-08-23: is this still needed?
 					var remainingShiftTime = Constants.SimulationSettings.TargetTimeInterval;
 					while (!DataBus.ClutchClosed(absTime + remainingShiftTime)) {
 						remainingShiftTime += Constants.SimulationSettings.TargetTimeInterval;
-- 
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