PTO Cycle now works, but stop-times have to be split up
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- VectoCore/VectoCore/InputData/Reader/DrivingCycleDataReader.cs 1 addition, 1 deletion...Core/VectoCore/InputData/Reader/DrivingCycleDataReader.cs
- VectoCore/VectoCore/Models/Simulation/Impl/PowertrainBuilder.cs 15 additions, 9 deletions...ore/VectoCore/Models/Simulation/Impl/PowertrainBuilder.cs
- VectoCore/VectoCore/Models/SimulationComponent/Impl/DistanceBasedDrivingCycle.cs 27 additions, 5 deletions...els/SimulationComponent/Impl/DistanceBasedDrivingCycle.cs
- VectoCore/VectoCore/Models/SimulationComponent/Impl/IdleControllerSwitcher.cs 70 additions, 0 deletions...Models/SimulationComponent/Impl/IdleControllerSwitcher.cs
- VectoCore/VectoCore/Models/SimulationComponent/Impl/PTOCycleController.cs 7 additions, 6 deletions...ore/Models/SimulationComponent/Impl/PTOCycleController.cs
- VectoCore/VectoCore/Models/SimulationComponent/VectoSimulationComponent.cs 5 additions, 1 deletion...re/Models/SimulationComponent/VectoSimulationComponent.cs
- VectoCore/VectoCore/Utils/ProviderExtensions.cs 0 additions, 59 deletionsVectoCore/VectoCore/Utils/ProviderExtensions.cs
- VectoCore/VectoCore/VectoCore.csproj 1 addition, 0 deletionsVectoCore/VectoCore/VectoCore.csproj
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