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Commit d8de8844 authored by Markus Quaritsch's avatar Markus Quaritsch
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shift polygon computation: use correct boundary for fld margin (0.95 * rpm_p3)

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...@@ -294,7 +294,7 @@ namespace TUGraz.VectoCore.Models.Declaration ...@@ -294,7 +294,7 @@ namespace TUGraz.VectoCore.Models.Declaration
var p6 = new Point(p2.X, VectoMath.Interpolate(p1, p3, p2.X)); var p6 = new Point(p2.X, VectoMath.Interpolate(p1, p3, p2.X));
var p7 = new Point(p4.X, VectoMath.Interpolate(p2, p5, p4.X)); var p7 = new Point(p4.X, VectoMath.Interpolate(p2, p5, p4.X));
var fldMargin = ShiftPolygonFldMargin(fullLoadCurve.FullLoadEntries, nVHigh * 0.95); var fldMargin = ShiftPolygonFldMargin(fullLoadCurve.FullLoadEntries, (p3.X * 0.95).SI<PerSecond>());
var downshiftCorr = MoveDownshiftBelowFld(Edge.Create(p6, p3), fldMargin, 1.1 * fullLoadCurve.MaxTorque); var downshiftCorr = MoveDownshiftBelowFld(Edge.Create(p6, p3), fldMargin, 1.1 * fullLoadCurve.MaxTorque);
var downShift = new List<ShiftPolygon.ShiftPolygonEntry>(); var downShift = new List<ShiftPolygon.ShiftPolygonEntry>();
......
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