Code development platform for open source projects from the European Union institutions :large_blue_circle: EU Login authentication by SMS will be completely phased out by mid-2025. To see alternatives please check here

Skip to content
Snippets Groups Projects
Commit 5453249a authored by Markus Quaritsch's avatar Markus Quaritsch
Browse files

driverStrategy: allow coasting (overspeed) only when vehicle speed > 0

parent dd613c08
No related branches found
No related tags found
No related merge requests found
......@@ -401,7 +401,7 @@ namespace TUGraz.VectoCore.Models.SimulationComponent.Impl
var second = first;
first.Switch().
Case<ResponseUnderload>(r => {
if (DriverStrategy.OverspeedAllowed(targetVelocity, prohibitOverspeed)) {
if (DataBus.VehicleSpeed.IsGreater(0) && DriverStrategy.OverspeedAllowed(targetVelocity, prohibitOverspeed)) {
second = Driver.DrivingActionCoast(absTime, ds, velocity, gradient);
debug.Add(new { action = "first:(Underload & Overspeed)-> Coast", second });
if (second is ResponseUnderload || second is ResponseSpeedLimitExceeded) {
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment