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Commit 5453249a authored by Markus Quaritsch's avatar Markus Quaritsch
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driverStrategy: allow coasting (overspeed) only when vehicle speed > 0

parent dd613c08
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Tags 1.0.0
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...@@ -401,7 +401,7 @@ namespace TUGraz.VectoCore.Models.SimulationComponent.Impl ...@@ -401,7 +401,7 @@ namespace TUGraz.VectoCore.Models.SimulationComponent.Impl
var second = first; var second = first;
first.Switch(). first.Switch().
Case<ResponseUnderload>(r => { Case<ResponseUnderload>(r => {
if (DriverStrategy.OverspeedAllowed(targetVelocity, prohibitOverspeed)) { if (DataBus.VehicleSpeed.IsGreater(0) && DriverStrategy.OverspeedAllowed(targetVelocity, prohibitOverspeed)) {
second = Driver.DrivingActionCoast(absTime, ds, velocity, gradient); second = Driver.DrivingActionCoast(absTime, ds, velocity, gradient);
debug.Add(new { action = "first:(Underload & Overspeed)-> Coast", second }); debug.Add(new { action = "first:(Underload & Overspeed)-> Coast", second });
if (second is ResponseUnderload || second is ResponseSpeedLimitExceeded) { if (second is ResponseUnderload || second is ResponseSpeedLimitExceeded) {
......
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